// Copyright (c) 2010 Omer Goshen
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

#include "ComponentContainer.h"

using namespace std;
using namespace Ogre;

ComponentContainer::~ComponentContainer()
{
	std::vector<Component*>::iterator it;
	for(it = components.begin(); it != components.end(); ++it)
		delete (*it);

	components.clear();
}

Component* ComponentContainer::addComponent(const Ogre::String& type, const Ogre::String& name)
{
	if(hasComponent(name))
		throw std::runtime_error("Component named " + name + " already exists");

	Component* com = ComponentFactory::getSingleton().Create(this, type, name);
	components.push_back(com);
	return com;
}


void ComponentContainer::addComponent(Component* component)
{
	const std::string& name = component->getName();
	if(hasComponent(name))
		throw std::runtime_error("Component named " + name + " already exists");

	components.push_back(component);
}

bool ComponentContainer::hasComponent(const String& componentName)
{
	ComponentContainer::ComponentIterator it = getComponentIterator();
	while(it.hasMoreElements())
		{
			Component *component = static_cast<Component*>(it.getNext());
			if(component->getName() == componentName)
				return true;
		}
	return false;
}

Component* ComponentContainer::getComponent(const String& componentName)
{

	ComponentContainer::ComponentIterator it = getComponentIterator();
	while(it.hasMoreElements())
		{
			Component *component = static_cast<Component*>(it.getNext());
			if(component->getName() != componentName) continue;
			return component;
		}
	return NULL;
}

